Saturday, January 17, 2009

The Maze of Bones by Rick Riordan

"If you so choose, each one of you may walk out of this room with one million dollars and never have to think of Grace Cahill or her last wishes again. Or . . . you may choose a clue -- a single clue that will be your only inheritance. No money. No property. Just a clue that might lead you to the most important treasure in the world and make you powerful beyond belief . . . "
William's gray eyes seemed to settle on Dan particularly. ". . . or it might kill you. One million dollars or the clue. You have five minutes to decide." (20)

Dan and Amy Cahill's grandmother, Grace Cahill, has just passed away. But at the reading of her will, both children find out that they were left more then they were bargained. Instead of a piece of jewelry or maybe the cat, everyone is given the choice: take one million dollars and run, or forfeit the money for a clue and a promise of power if they succeed in solving all 39 clues. Beginning in Boston, the seven teams quickly end up in a round the world trip, with Amy and Dan dragging along their college-aged "au pair" Nellie. But for some reason (maybe because everyone knew Dan and Amy were Grace's favorite relatives), the rest of the teams believe Dan and Amy have an advantage. They're going to do everything in their power to stop them from solving the clues first. Clues are hiden everywhere in The Maze of Bones by Rick Riordan, and readers have to pay special attention to everything, including what page they're on...


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